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Seamless Loop Scene Video
1. 内容を入力する
下の値は例です。自分の内容に置き換えてください。保存・送信はされません。
2. プロンプト全文をコピー
Create a video plan for [Topic] with a time requirement of [Duration]. Use a locked-off camera with the leaves swaying slightly in a periodic motion while the background and light stay unchanged. Describe the goal of matching start and end states, and give post-production checks for differences between the first and last frames plus a crossfade fallback; don't guarantee the model will produce a seamless loop directly, and add no new objects. Output an actionable table with shot number, timing, shot size, main action, camera movement, captions or sound, and materials to prepare; for a shoot plan, distinguish shooting time from final runtime. Each generated shot should keep only one main movement and describe its start and end states. Do not fabricate actual shooting or generation results; explicitly list any missing reference material. Finally, provide a pre-publish checklist and a simplified fallback plan in case it fails.
Create a video plan for [Topic] with a time requirement of [Duration]. Use a locked-off camera with the leaves swaying slightly in a periodic motion while the background and light stay unchanged. Describe the goal of matching start and end states, and give post-production checks for differences between the first and last frames plus a crossfade fallback; don't guarantee the model will produce a seamless loop directly, and add no new objects. Output an actionable table with shot number, timing, shot size, main action, camera movement, captions or sound, and materials to prepare; for a shoot plan, distinguish shooting time from final runtime. Each generated shot should keep only one main movement and describe its start and end states. Do not fabricate actual shooting or generation results; explicitly list any missing reference material. Finally, provide a pre-publish checklist and a simplified fallback plan in case it fails.
3. 結果を確認する
Check first and last frame positions, brightness, and motion direction. Verify the timing and that the visuals are achievable.
満足できないときは、変数を一つずつ変えて前の結果と比べましょう。